This expansion introduces new versatile and powerful components into the game, the Heavy Weapons. They have multiple activations and, unlike Traps and Defense tokens, can be brought home from battle if not used. They may allow your mercenary to hide behind them, if activating their Defense value, or to use their immense fire power to blast Monsters out of the way or to destroy that roadblock that lets you conquer a Land.

This double expansion also includes material to play the game with 5 players, including rules modifications. It features a completely new Affinity, called the Forge, with a set of Mercenaries, Monsters, Lands and Equipment. Use the cards and tokens by replacing those of another Affinity of choice or by adding them, if you play 5p.

Monster Lands base game is required to play.